AI Insights · Timothy · October 2024
Top 5 io Games on Android in Netherlands: Q3 2024
Explore the performance of the top 5 io games on Android in the Netherlands during Q3 2024, with insights into downloads, revenue, and active users.
During the third quarter of 2024, the top 5 io games on Android in the Netherlands demonstrated varied performance trends in terms of downloads, revenue, and weekly active users. This data, sourced from Sensor Tower, provides a comprehensive look at the market dynamics for these popular games.
Snake Clash! from Supercent, Inc. saw a notable increase in weekly revenue, peaking at approximately $171 in the final week of September. Downloads started strong with 5.3K in late July but experienced a decline before rebounding to 4.2K by the end of the quarter. Weekly active users showed a consistent upward trend, reaching nearly 39.9K by the end of September.
Hole.io, published by VOODOO, experienced a decrease in weekly revenue, starting at $81 and ending at $58. Downloads fluctuated, peaking at 4.2K in early August, with a resurgence to 4.1K by September's close. Weekly active users steadily increased, reaching over 27.1K by the end of the quarter.
Paper.io 2, another title from VOODOO, saw revenue variations peaking at $150 mid-September. Downloads varied, with a low of 2.5K in late August but climbing back to 4.4K by the quarter's end. Active users showed a gradual increase, reaching nearly 19.8K in the final week.
Snake.io - Fun Snake .io Games by Kooapps Games saw revenue fluctuations, with a peak at $91 in late July. Downloads hit a high of 3.3K in the last week of September. Weekly active users remained robust, peaking at over 40.6K in the final week.
Lastly, Mosquito.io from Supercent, Inc., showed minimal revenue, with brief peaks in early September. Downloads began at 1.4K in early July and tapered to 916 by the end of September. Weekly active users increased slightly, ending the quarter at 9.5K.
For more detailed insights and analysis, visit Sensor Tower's platform.